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50 lines
1.3 KiB
Rust
50 lines
1.3 KiB
Rust
#[cfg(feature = "std")]
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use zeroize::Zeroize;
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use scale::{Encode, Decode, MaxEncodedLen};
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use scale_info::TypeInfo;
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#[cfg(feature = "std")]
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use serde::{Serialize, Deserialize};
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use sp_core::H256;
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/// The type used to identify block numbers.
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#[derive(
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Clone, Copy, Default, PartialEq, Eq, Hash, Debug, Encode, Decode, MaxEncodedLen, TypeInfo,
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)]
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#[cfg_attr(feature = "std", derive(Zeroize, Serialize, Deserialize))]
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pub struct BlockNumber(pub u64);
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impl From<u64> for BlockNumber {
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fn from(number: u64) -> BlockNumber {
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BlockNumber(number)
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}
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}
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/// The type used to identify block hashes.
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// This may not be universally compatible
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// If a block exists with a hash which isn't 32-bytes, it can be hashed into a value with 32-bytes
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// This would require the processor to maintain a mapping of 32-byte IDs to actual hashes, which
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// would be fine
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#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, Encode, Decode, MaxEncodedLen, TypeInfo)]
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#[cfg_attr(feature = "std", derive(Zeroize, Serialize, Deserialize))]
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pub struct BlockHash(pub [u8; 32]);
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impl AsRef<[u8]> for BlockHash {
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fn as_ref(&self) -> &[u8] {
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self.0.as_ref()
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}
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}
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impl From<[u8; 32]> for BlockHash {
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fn from(hash: [u8; 32]) -> BlockHash {
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BlockHash(hash)
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}
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}
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impl From<H256> for BlockHash {
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fn from(hash: H256) -> BlockHash {
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BlockHash(hash.into())
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}
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}
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