Use a single long-lived RPC connection when authenticated

The prior system spawned a new connection per request to enable parallelism,
yet kept hitting hyper::IncompleteMessages I couldn't track down. This
attempts to resolve those by a long-lived socket.

Halves the amount of requests per-authenticated RPC call, and accordingly is
likely still better overall.

I don't believe this is resolved yet but this is still worth pushing.
This commit is contained in:
Luke Parker
2023-11-06 23:45:39 -05:00
parent c03fb6c71b
commit 56fd11ab8d
14 changed files with 169 additions and 76 deletions

View File

@@ -271,14 +271,15 @@ async fn main() {
}
let nodes = if specified_nodes.is_empty() { default_nodes } else { specified_nodes };
let rpc = |url: String| {
let rpc = |url: String| async move {
HttpRpc::new(url.clone())
.await
.unwrap_or_else(|_| panic!("couldn't create HttpRpc connected to {url}"))
};
let main_rpc = rpc(nodes[0].clone());
let main_rpc = rpc(nodes[0].clone()).await;
let mut rpcs = vec![];
for i in 0 .. async_parallelism {
rpcs.push(Arc::new(rpc(nodes[i % nodes.len()].clone())));
rpcs.push(Arc::new(rpc(nodes[i % nodes.len()].clone()).await));
}
let mut rpc_i = 0;