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https://github.com/serai-dex/serai.git
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259 lines
10 KiB
Rust
259 lines
10 KiB
Rust
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use core::{num::NonZero, time::Duration};
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#[cfg(feature = "std")]
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use zeroize::Zeroize;
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use scale::{Encode, Decode, MaxEncodedLen};
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use scale_info::TypeInfo;
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#[cfg(feature = "borsh")]
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use borsh::{BorshSerialize, BorshDeserialize};
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#[cfg(feature = "serde")]
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use serde::{Serialize, Deserialize};
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use sp_core::{ConstU32, bounded::BoundedVec};
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#[cfg(not(feature = "std"))]
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use sp_std::vec::Vec;
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use serai_primitives::{TARGET_BLOCK_TIME, Amount};
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use crate::{SESSION_LENGTH, MAX_KEY_SHARES_PER_SET_U32};
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/// Each slash point is equivalent to the downtime implied by missing a block proposal.
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// Takes a NonZero<u16> so that the result is never 0.
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fn downtime_per_slash_point(validators: NonZero<u16>) -> Duration {
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Duration::from_secs(TARGET_BLOCK_TIME) * u32::from(u16::from(validators))
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}
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/// A slash for a validator.
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#[derive(Clone, Copy, PartialEq, Eq, Debug, Encode, Decode, MaxEncodedLen, TypeInfo)]
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#[cfg_attr(feature = "std", derive(Zeroize))]
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#[cfg_attr(feature = "borsh", derive(BorshSerialize, BorshDeserialize))]
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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pub enum Slash {
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/// The slash points accumulated by this validator.
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///
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/// Each point is considered as `downtime_per_slash_point(validators)` downtime, where
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/// `validators` is the amount of validators present in the set.
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Points(u32),
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/// A fatal slash due to fundamentally faulty behavior.
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///
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/// This should only be used for misbehavior with explicit evidence of impropriety. This should
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/// not be used for liveness failures. The validator will be penalized all allocated stake.
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Fatal,
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}
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impl Slash {
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/// Calculate the penalty which should be applied to the validator.
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///
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/// Does not panic, even due to overflows, if `allocated_stake + session_rewards <= u64::MAX`.
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pub fn penalty(
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self,
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validators: NonZero<u16>,
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allocated_stake: Amount,
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session_rewards: Amount,
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) -> Amount {
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match self {
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Self::Points(slash_points) => {
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let mut slash_points = u64::from(slash_points);
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// Do the logic with the stake in u128 to prevent overflow from multiplying u64s
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let allocated_stake = u128::from(allocated_stake.0);
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let session_rewards = u128::from(session_rewards.0);
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// A Serai validator is allowed to be offline for an average of one day every two weeks
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// with no additional penalty. They'll solely not earn rewards for the time they were
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// offline.
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const GRACE_WINDOW: Duration = Duration::from_secs(2 * 7 * 24 * 60 * 60);
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const GRACE: Duration = Duration::from_secs(24 * 60 * 60);
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// GRACE / GRACE_WINDOW is the fraction of the time a validator is allowed to be offline
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// This means we want SESSION_LENGTH * (GRACE / GRACE_WINDOW), but with the parentheses
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// moved so we don't incur the floordiv and hit 0
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const PENALTY_FREE_DOWNTIME: Duration = Duration::from_secs(
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(SESSION_LENGTH.as_secs() * GRACE.as_secs()) / GRACE_WINDOW.as_secs(),
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);
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let downtime_per_slash_point = downtime_per_slash_point(validators);
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let penalty_free_slash_points =
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PENALTY_FREE_DOWNTIME.as_secs() / downtime_per_slash_point.as_secs();
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/*
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In practice, the following means:
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- Hours 0-12 are penalized as if they're hours 0-12.
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- Hours 12-24 are penalized as if they're hours 12-36.
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- Hours 24-36 are penalized as if they're hours 36-96.
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- Hours 36-48 are penalized as if they're hours 96-168.
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- Hours 48-168 are penalized for 0-2% of stake.
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- 168-336 hours of slashes, for a session only lasting 168 hours, is penalized for 2-10%
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of stake.
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This means a validator offline has to be offline for more than two days to start having
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their stake slashed.
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*/
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const MULTIPLIERS: [u64; 4] = [1, 2, 5, 6];
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let reward_slash = {
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// In intervals of the penalty-free slash points, weight the slash points accrued
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// The multiplier for the first interval is 1 as it's penalty-free
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let mut weighted_slash_points_for_reward_slash = 0;
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let mut total_possible_slash_points_for_rewards_slash = 0;
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for mult in MULTIPLIERS {
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let slash_points_in_interval = slash_points.min(penalty_free_slash_points);
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weighted_slash_points_for_reward_slash += slash_points_in_interval * mult;
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total_possible_slash_points_for_rewards_slash += penalty_free_slash_points * mult;
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slash_points -= slash_points_in_interval;
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}
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// If there are no penalty-free slash points, and the validator was slashed, slash the
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// entire reward
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(u128::from(weighted_slash_points_for_reward_slash) * session_rewards)
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.checked_div(u128::from(total_possible_slash_points_for_rewards_slash))
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.unwrap_or({
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if weighted_slash_points_for_reward_slash == 0 {
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0
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} else {
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session_rewards
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}
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})
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};
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let slash_points_for_entire_session =
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SESSION_LENGTH.as_secs() / downtime_per_slash_point.as_secs();
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let offline_slash = {
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// The amount of stake to slash for being offline
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const MAX_STAKE_SLASH_PERCENTAGE_OFFLINE: u64 = 2;
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let stake_to_slash_for_being_offline =
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(allocated_stake * u128::from(MAX_STAKE_SLASH_PERCENTAGE_OFFLINE)) / 100;
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// We already removed the slash points for `intervals * penalty_free_slash_points`
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let slash_points_for_reward_slash =
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penalty_free_slash_points * u64::try_from(MULTIPLIERS.len()).unwrap();
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let slash_points_for_offline_stake_slash =
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slash_points_for_entire_session.saturating_sub(slash_points_for_reward_slash);
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let slash_points_in_interval = slash_points.min(slash_points_for_offline_stake_slash);
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slash_points -= slash_points_in_interval;
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// If there are no slash points for the entire session, don't slash stake
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// That's an extreme edge case which shouldn't start penalizing validators
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(u128::from(slash_points_in_interval) * stake_to_slash_for_being_offline)
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.checked_div(u128::from(slash_points_for_offline_stake_slash))
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.unwrap_or(0)
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};
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let disruptive_slash = {
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/*
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A validator may have more slash points than `slash_points_for_stake_slash` if they
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didn't just accrue slashes for missing block proposals, yet also accrued slashes for
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being disruptive. In that case, we still want to bound their slash points so they can't
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somehow be slashed for 100% of their stake (which should only happen on a fatal slash).
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*/
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const MAX_STAKE_SLASH_PERCENTAGE_DISRUPTIVE: u64 = 8;
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let stake_to_slash_for_being_disruptive =
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(allocated_stake * u128::from(MAX_STAKE_SLASH_PERCENTAGE_DISRUPTIVE)) / 100;
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// Follows the offline slash for `unwrap_or` policy
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(u128::from(slash_points.min(slash_points_for_entire_session)) *
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stake_to_slash_for_being_disruptive)
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.checked_div(u128::from(slash_points_for_entire_session))
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.unwrap_or(0)
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};
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// The penalty is all slashes, but never more than the validator's balance
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// (handles any rounding errors which may or may not exist)
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let penalty_u128 =
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(reward_slash + offline_slash + disruptive_slash).min(allocated_stake + session_rewards);
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// saturating_into
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Amount(u64::try_from(penalty_u128).unwrap_or(u64::MAX))
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}
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// On fatal slash, their entire stake is removed
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Self::Fatal => Amount(allocated_stake.0 + session_rewards.0),
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}
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}
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}
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#[derive(Clone, PartialEq, Eq, Debug, Encode, Decode, TypeInfo, MaxEncodedLen)]
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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pub struct SlashReport(pub BoundedVec<Slash, ConstU32<{ MAX_KEY_SHARES_PER_SET_U32 }>>);
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// This is assumed binding to the ValidatorSet via the key signed with
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pub fn report_slashes_message(slashes: &SlashReport) -> Vec<u8> {
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(b"ValidatorSets-report_slashes", slashes).encode()
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}
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#[test]
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fn test_penalty() {
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for validators in [1, 50, 100, crate::MAX_KEY_SHARES_PER_SET] {
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let validators = NonZero::new(validators).unwrap();
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// 12 hours of slash points should only decrease the rewards proportionately
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let twelve_hours_of_slash_points =
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u32::try_from((12 * 60 * 60) / downtime_per_slash_point(validators).as_secs()).unwrap();
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assert_eq!(
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Slash::Points(twelve_hours_of_slash_points).penalty(
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validators,
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Amount(u64::MAX),
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Amount(168)
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),
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Amount(12)
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);
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// 24 hours of slash points should be counted as 36 hours
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assert_eq!(
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Slash::Points(2 * twelve_hours_of_slash_points).penalty(
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validators,
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Amount(u64::MAX),
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Amount(168)
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),
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Amount(36)
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);
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// 36 hours of slash points should be counted as 96 hours
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assert_eq!(
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Slash::Points(3 * twelve_hours_of_slash_points).penalty(
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validators,
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Amount(u64::MAX),
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Amount(168)
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),
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Amount(96)
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);
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// 48 hours of slash points should be counted as 168 hours
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assert_eq!(
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Slash::Points(4 * twelve_hours_of_slash_points).penalty(
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validators,
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Amount(u64::MAX),
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Amount(168)
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),
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Amount(168)
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);
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// A full week of slash points should slash 2%
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let week_of_slash_points = 14 * twelve_hours_of_slash_points;
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assert_eq!(
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Slash::Points(week_of_slash_points).penalty(validators, Amount(1000), Amount(168)),
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Amount(20 + 168)
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);
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// Two weeks of slash points should slash 10%
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assert_eq!(
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Slash::Points(2 * week_of_slash_points).penalty(validators, Amount(1000), Amount(168)),
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Amount(100 + 168)
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);
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// Anything greater should still only slash 10%
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assert_eq!(
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Slash::Points(u32::MAX).penalty(validators, Amount(1000), Amount(168)),
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Amount(100 + 168)
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);
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}
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}
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#[test]
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fn no_overflow() {
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Slash::Points(u32::MAX).penalty(
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NonZero::new(u16::MAX).unwrap(),
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Amount(u64::MAX),
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Amount(u64::MAX),
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);
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Slash::Points(u32::MAX).penalty(NonZero::new(1).unwrap(), Amount(u64::MAX), Amount(u64::MAX));
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}
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